Armor's primary purpose is to significantly improve your hero's defenses, but some special items will grant small bonuses to secondary attributes. Armor, like weapons, can be acquired in several ways:
- Purchased from a shop vendor
- Dropped by a fallen foe
- Discovered in a chest
- Awarded at the Arena of Madness
In order to obtain a legendary item you need to kill at least 80 enemies at the Arena of Madness, with the exception of Draconic Bulwark which is obtainable at 60 kills minimum.
Barbarian Armor
Name | Description | Defense & Effects | Requirements | Base Cost |
---|---|---|---|---|
Raiment of the Kodiak | Armor made from the skin and the spirit of a mighty bear. | 23 Armor +6 weapon power +5% crit |
STR 22 | 4000 |
Coat of Many Pelts | Animal ferocity surges throught this patchwork of fur and flesh. | 21 Armor +4 weapon power +4% crit |
STR 15 | 3400 |
Barbarian Garb | A light trapping of furs and leather that brings out your inner savage. | 15 Armor +3 weapon power |
STR 11 | 1370 |
Bard Armor
Name | Description | Defense & Effects | Requirements | Base Cost |
---|---|---|---|---|
Duelist's Regalia | Worn by the finest fencers among the nobility | 26 Armor +5% dodge/crit +5% movement and attack speed |
CHA 18 | 4000 |
Nobles's Garb | A dashing outfit that will surely turn heads at the capital. | 18 Armor +10% XP gained +4% crit |
CHA 12 | 2000 |
Bard's Clothes | Though offering little protection, it tells the world you're and artist! | 8 Armor +10% XP gained |
CHA 7 | 325 |
Battlemage Armor
Name | Description | Defense & Effects | Requirements | Base Cost |
---|---|---|---|---|
Battlemage Raiment | Adorned with gemstones and runes, this armor is energized with mana. | 24 Armor 31 Spellpower 6% attack/c.d. speed |
none | 4000 |
Inferno Mail | This armor vibrates with hostile magic. | 18 Armor 25 Spellpower +4% attack speed |
none | 2300 |
Mage Armor | This enchanted shell of cloth and metal provides moderate defense without inhibiting the wearer's concentration. | 12 Armor 16 Spellpower |
none | 1010 |
Heavy Armor
Name | Description | Defense & Effects | Requirements | Base Cost |
---|---|---|---|---|
Aegis of the Pride | Sculpted with the visage of an indomitable lion. | 39 Armor +15% elemental resist |
END 20 | ?3500 |
Crimson Regalia | Cerimonial armor worn by an order of paladins, the Crimsom Hammer. | 35 Armor +5% cooldown speed |
END 22 | ?2500 |
Twilight Plate | Even in the light it remains opalescent, an unyielding shadow. | 30 Armor +3% crit/dodge |
END 17 | 2300 |
Meteoric Plate | Forged from fallen meteors, it thrums an otherwordly resonance with each step. | 26 Armor +3% dodge |
END 15 | 1800 |
Blue Steel Plate | A bath of unique chemicals give the metal increased resilience, and its unusual hue. | 22 Armor +1% crit |
END 13 | 1150 |
Silverite Plate | Forged from the finest Silverite alloy, this armor yields to no blade. | 18 Armor | END 11 | 750 |
Scale Mail | Overlapping steel plates create a shell that's though to pierce. | 14 Armor | END 9 | 480 |
Knight Armor | A suit of steel. While uncomfortable, so is a sword in the gut, so knight's choose the former. | 11 Armor | END 8 | 250 |
Light Chainmail | Commonly worn by rural militia, this armor is easy to wear and offers moderate protection | 8 Armor | END 6 | 102 |
Light Armor
Name | Description | Defense & Effects | Requirements | Base Cost |
---|---|---|---|---|
Azure Jacket | Treated with unique dyes and a hint of magic, this leather coat has unusually high defense. | 26 Armor +3 attack power |
none | 3000 |
Sniper's Coat | The armor of the royal marksmen of Haggerdom. | 21 Armor +4% crit |
none | 2300 |
Leather Duster | A dark leather, perfect for stalking your prey by night. | 18 Armor +3% Crit chance |
none | 1700 |
Traveler's Leather | A mix of leather and light plating provide moderate defense without encumbering movement. | 19 Armor +1% crit |
none | 1150 |
Pathfinder's Tunic | Favored by many rangers, it is both durable and comfortable. | 12 Armor | none | 750 |
Crimson Coat | A thorough application of toughened leather and metal reinforcements make this outfit provide moderate defense. | 10 Armor | none | 450 |
Ranger's Coat | A coat of toughened leather, a crucial second-skin for surviving in the wilderness. | 7 Armor | none | 200 |
Rugged Clothes | Lightly padded, their light weight makes it easy to move and strike swiftly. | 5 Armor | none | 65 |
Villager Clothes | These clothes provide virtually no protection and are unfit for combat. | 1 Armor | none | Starting Gear |
Mage Armor
Name | Description | Defense & Effects | Requirements | Base Cost | |
---|---|---|---|---|---|
Crystalweave Robe | Made entirely from crystalline thread and infused with powerful magic, it glimmers like ice. | 18 Armor 30 Spellpower +3% crit +20% crit damage |
none | 3600 | |
Shroud of the Coven | The cursed robe of a powerful and reclusive sect of shadow mages. | 16 Armor 28 Spellpower +5% cooldown speed |
none | 3000 | |
Hedge Wizard's Cowl | Rogue mages are often the most dangerous, and tend to find themselves destroyed by their own reckless power. | 13 Armor 22 Spellpower +3% crit |
none | 1700 | |
Psion's Coat | Infused with pure willpower | 11 Armor 19 Spellpower 10% elemental resist |
none | 1150 | |
Elven Cowl | The clothes of the reclusive elven folk, who weave spells into cloth and steel. | 7 Armor 15 Spellpower |
none | 770 | |
Witch's Garb | The tell-tale robes and hat of a practitioner of witchcraft. | 5 Armor 13 Spellpower |
none | 480 | |
Wizard's Robe | Worn by many mages throughout Haggerdom. They're like pajamas, but with magic! | 4 Armor 10 Spellpower |
none | 250 | |
Apprentice Clothes | The dusty clothes and crooked hat of the traveling mage. | 2 Armor 8 Spellpower |
none | 90 |
Monk Armor
Name | Description | Defense & Effects | Requirements | Base Cost |
---|---|---|---|---|
Wraps of the Dragon | This crimson robe, worn by powerful monks, is imbued with justice and ferocity. | 28 Armor
+5% dodge +10% cooldown speed |
STR 18
DEX 18 |
? |
Garb of the West Wind | The robes of an ancient order of monks who train both body and mind to be the ultimate weapon. | 25 Armor +4% dodge/crit |
STR 15 DEX 15 |
3000 |
Silent Master's Robes | The silent master strikes swiftly, leaving his foes in ruins before they realize the battle is joined. | 22 Armor +4% dodge/attack speed |
STR 13 DEX 13 |
?2000 |
Monk Robes | The robes of traveling monks commonly found throughout haggerdom. | 16 Armor +3% dodge |
STR 9 DEX 9 |
1180 |
Ninja Armor
Name | Description | Defense & Effects | Requirements | Base Cost |
---|---|---|---|---|
White Ninja Gi | Like a ghost, the white ninja strikes without mercy. | 22 Armor +6% movement/attack speed |
STR 15 SKL 18 |
3000 |
Ninja Gi | Black as night, your foes will never see you coming. | 18 Armor +5% movement/attack speed |
SKL 11 | 1800 |
Shields
Name | Description | Defense & Effects | Requirements | Base Cost |
---|---|---|---|---|
Draconic Bulwark | An indestructible wall of ancient ore, scale and bone. | 10 Armor | Shield Training skill | ?4000 |
Crimson Shield | Faint runes are graven on this shield, bestowing a protective boon. | 8 Armor | Shield Training skill | 2700 |
Tower Shield | An imposing shield that protects the wielder from head to toe. | 6 Armor | Shield Training skill | 1425 |
Knight Shield | A simple shield emblazoned with the sigil of some long forgotten lineage. | 4 Armor | Shield Training skill | 510 |
Round Shield | A simple round shield that provides a small boost to armor. | 2 Armor | Shield Training skill | 110 |
Legendary Tier Armors
Name | Description | Stats | Effects | Requirements |
---|---|---|---|---|
Beneath this hood lies the face of death. | 29 Armor | +5% crit, +50% critical effect | 20 DEX | |
Wreathed in skulls and forbidden runes, these robes infuse the wearer with unspeakable destructive power |
21 Armor 35 Spellpower |
+5% crit, +10% instant c.d. | ||
Indestructible, it feeds on the fear of the living. |
44 Armor |
+5 weapon power, +5% life steal | 25 END | |
An indestructible wall of ancient ore, scale and bone. | 10 Armor | none | Shield Training skill |