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Attributes are required to learn skills, wear equipment, and affect the performance of your character. There are six core attributes. You start with a score of 5 in each of them, and can add 3 points every time you level up.

Strength[]

Strength (STR) allow you to wield more powerful melee weapons, deal more damage with them and utilize many hand-to-hand combat skills. Every point of strength adds:

  • 1.25 attack power to colossal weapons
  • 0.7 attack power to regular one-handed weapons
  • 0.415 attack power to fist weapons
  • 0.4 attack power to light swords
  • 0.3 attack power to bows
  • 0.18 attack power to daggers

Dexterity[]

Dexterity (DEX) allows the use of bows and other light weapons, increases their effectiveness, and improves your ability to dodge attacks. Every point of dexterity adds:

  • 0.5% dodge chance for each point beyond 5 DEX
    • Caps at 65 DEX (30% dodge)
  • 1.2 attack power to bows
  • 0.72 attack power to daggers
  • 0.5 attack power to light swords
  • 0.415 attack power to fist weapons
  • 0.3 attack power to regular one-handed weapons

Intelligence[]

Intelligence (INT) is the primary stat of spellcasters, increases the power of magical skills and allows you to wield staves and other arcane tools. Every point of intelligence adds:

  • 1 spell power
  • 1.5 attack power to staves
  • 0.5 attack power to elemental-powered weapons

Skill[]

Skill (SKL) increases the critical hit chance of all attacks and is key to wielding many diverse spells and abilities. Every point of skill adds:

  • 0.5% crit chance
  • 0.2 attack power to light swords

Endurance[]

Endurance (END) affects your maximum health and allows the use of heavy armor, as well as many abilities demanding a rugged constitution. Every point of endurance adds:

  • 5 hit points
  • 0.3 attack power to the Morningstar

Charisma[]

Charisma (CHA) improves the prices of items you buy and sell and is demanded by skills that require great leadership and willpower. Every point of charisma beyond 5 CHA:

  • Reduces the cost of items by 1%
  • Increases selling prices of items by 3.5%
    • Caps at 45 CHA when the selling and buying prices are equal

CHA also increases holy spells' effectiveness, and some companions' stats.

Secondary Attributes[]

Scrolling up on your core attributes in the character sheet will reveal additional information such as Crit %, Health, Attack Speed, etc.

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