Battleheartlegacy Wiki
(→‎Charisma: From game experience, 99% sure about this.)
Tag: Visual edit
(Moar things to test, such as weapon damage, blah blah.)
Tag: Visual edit
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=== Strength ===
 
=== Strength ===
Strength (STR) allow you to wield more powerful melee weapons, deal more damage with them and utilize many hand-to-hand combat skill. Every point of strength adds 1 attack power.
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Strength (STR) allow you to wield more powerful melee weapons, deal more damage with them and utilize many hand-to-hand combat skill. Every point of strength adds 1 attack power (AP) to normal melee weapons, ? AP to colossal weapons and ? AP to light melee weapons.
   
 
=== Dexterity ===
 
=== Dexterity ===
Dexterity (DEX) allows the use of bows and other light weapons, increases their effectiveness, and improves your ability to dodge attacks. Every point of dexterity adds 0.5% dodge chance.
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Dexterity (DEX) allows the use of bows and other light weapons, increases their effectiveness, and improves your ability to dodge attacks. Every point of dexterity adds 0.5% dodge chance, ? AP to light melee weapons and ? AP to bows.
   
 
=== Intelligence ===
 
=== Intelligence ===
Intelligence (INT) is the primary stat of spellcasters, increases the power of magical skill and allows you to wield staves and other arcane tools. Every point of intelligence adds 1 spell power.
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Intelligence (INT) is the primary stat of spellcasters, increases the power of magical skill and allows you to wield staves and other arcane tools. Every point of intelligence adds 1 spell power and ? AP to staves.
   
 
=== Skill ===
 
=== Skill ===
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=== Charisma ===
 
=== Charisma ===
Charisma (CHA) improves the prices of items you buy and sell and is demanded by skills that require great leadership and willpower. Every point of charisma reduces the cost of items by 1%.
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Charisma (CHA) improves the prices of items you buy and sell and is demanded by skills that require great leadership and willpower. Every point of charisma reduces the cost of items by 1% and increases selling prices of items by ?%.
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]

Revision as of 01:47, 17 July 2014

Attributes are required to learn some skills, use some items and affect the performance of your character. There are six of them. You start with a score of 5 in each of them and you can add 3 points every time you level up.

Strength

Strength (STR) allow you to wield more powerful melee weapons, deal more damage with them and utilize many hand-to-hand combat skill. Every point of strength adds 1 attack power (AP) to normal melee weapons, ? AP to colossal weapons and ? AP to light melee weapons.

Dexterity

Dexterity (DEX) allows the use of bows and other light weapons, increases their effectiveness, and improves your ability to dodge attacks. Every point of dexterity adds 0.5% dodge chance, ? AP to light melee weapons and ? AP to bows.

Intelligence

Intelligence (INT) is the primary stat of spellcasters, increases the power of magical skill and allows you to wield staves and other arcane tools. Every point of intelligence adds 1 spell power and ? AP to staves.

Skill

Skill (SKL) increases the critical hit chance of all attacks, and is key to wielding many diverse spell and ability. Every point of skill adds 0.5% crit chance.

Endurance

Endurance (END) effects your maximum health and allows the use of heavy armor, as well as many abilities demanding a rugged constitution. Every point of endurance adds 5 HP.

Charisma

Charisma (CHA) improves the prices of items you buy and sell and is demanded by skills that require great leadership and willpower. Every point of charisma reduces the cost of items by 1% and increases selling prices of items by ?%.