Monks are skilled in the art of unarmed combat. Unwilling to rely on weapons or magic that may fail them in times of need, they hone their body to become a weapon of mass destruction.
Monks focus on developing Strength (STR) and Dexterity (DEX) in equilibrium to maximize their effectiveness in unarmed combat.
How to Unlock[]
Head to the Capital Pub. When the player enter for the first time, a cutscene involving a feisty drunk and a capable woman named Willow will ensue. The player must talk to her afterwards and she will challenge the player to a fight if the player is equipped with fist weapons or unarmed(unarmed = see the "No weapons" section of the Weapons page). If the player successfully prove themselves, she will offer to train the player in the way of the Monk. She will relocate to the academy after the player re-enter City Center.
Monk Skills[]
Skill | Description | Cooldown | Requirement |
---|---|---|---|
1000 Palms | A flurry of unarmed strikes that deals 7x normal damage divided evenly among all targets in front of you. Requires unarmed/fist weapons. | 8 sec |
6 STR 7 DEX 50 Gold |
Thundering Blows |
Increases all damage dealt with blunt weapons and unarmed attacks by 10%. | Passive |
7 STR 8 DEX 75 Gold |
Karma Kick |
Launch yourself at your target, delivering a flying kick which deals more damage the lower your current health is. | 10 sec |
8 STR 10 DEX 100 Gold |
Wind Walk |
Teleport to all nearby enemies, striking for 2x damage and slowing their movement speed. A minimum of 3 strikes occur. Requires unarmed/fist weapons. | 16 sec |
10 STR 11 DEX 125 Gold |
Dragon Style |
While wearing light armor, your damage is increased by 5%. | Passive |
12 STR 13 DEX 150 Gold |
Spirit Trance |
Enter a state of mental tranquility, increasing your movement speed and granting you health regeneration for 10 sec. | 30 sec |
13 STR 15 DEX 6 END 175 Gold |
Evasion |
Increases your dodge chance by 10%. | Passive |
14 STR 17 DEX 7 END 200 Gold |
Ki Shot |
Focus your Ki into a projectile, which deals heavy damage on contact with your target. | 30 sec |
16 STR 20 DEX 7 END 225 Gold |
Concussion* |
Your critical strikes with blunt weapons have a 50% chance to knock enemies down for 2 seconds. | Passive |
19 STR 22 DEX 7 END 250 Gold |
Pressure Point |
The slightest touch to a vital spot leaves your target paralyzed for 5 seconds. Requires unarmed/fist weapons. | 20 sec |
21 STR 24 DEX 8 END 275 Gold |
Empty Body |
For 4 seconds you become incorpporeal, increasing your dodge chance to 100%. | 30 sec |
22 STR 27 DEX 10 END 300 Gold |
Counter Strike |
Whenever you dodge an attack, you instantly deal damage to your attacker. | Passive |
25 STR 30 DEX 10 END 325 Gold |
Ki Blast |
Unleash a shockwave of Ki around your body, dealing damage and knocking down nearby foes. | 20 sec |
28 STR 32 DEX 12 END 350 Gold |
- Concussion also applies to unarmed attacks.