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Ninjas fight for those who cannot. The purpose of the ninja is to deal swift justice where it's needed.

It demands great Skill, complimented by Strength and Dexterity.

How to UnlockEdit

While traveling the map, after getting to level 5, you will get into a random encounter labeled "???", which you will find a ninja being chased by three guards. Choose the side of the ninja and help her fight the guards. After the guards are dead, she will then tell you to visit the ninja hideout. Once you visit the hideout and talk to her, a whole unit of guards come in and attempt to attack. Yet again you must side with the ninjas and assist in defeating the guards. Once this is done you are able to learn ninja skills.

If, in your first encounter, you side with the guards, you will be unable to unlock the Ninja class without starting a New Game+. In exchange, you are rewarded with some experience and a short quest chain involving the guards.

Ninja Skills Edit

Skill Description Cooldown Requirements
Skill-ninja-shuriken
Shuriken
Toss a flurry of 4 shuriken, which target any enemies in front of you. 15 seconds

7 STR

6 DEX

8 SKL

50 Gold

Dual Wield
Dual Wield
Allows you to dual wield one-handed melee weapons. Passive

7 STR

7 DEX

9 SKL

75 Gold

Twin Strikes
Twin Strikes
Lash out with two weapons at once, striking for 3.5x damage with each hand. Requires dual-wielding. 8 seconds

8 STR

8 DEX

10 SKL

100 Gold

Smoke Bomb
Smoke Bomb
Creates a cloud of smoke, making it impossible for enemies to target you with ranged attacks, and increasing your dodge chance 30% while within the cloud. 20 seconds

9 STR

9 DEX

11 SKL

125 Gold

Lethality
Lethality
Increases critical damage by 50%. Passive

10 STR

10 DEX

13 SKL

150 Gold

Lacerate
Lacerate
Open a wound on your target which deals damage over time indefinitely. Requires dual-wielding 12 seconds

11 STR

11 DEX

15 SKL 175 Gold

Flurry
Flurry
Increases attack speed by 10%. Passive

12 STR

12 DEX

17 SKL

200 Gold

Tranq Dart
Tranq Dart
Shoots a tranquilizing dart at your target which instantly puts them to sleep for 10 seconds. Taking damage will interrupt this effect. 5 seconds

13 STR

13 DEX

20 SKL

225 Gold

Caltrops
Caltrops
Scatter caltrops around yourself. Any enemies who step on them will take damage and be slowed. 8 seconds

14 STR

15 DEX

23 SKL

250 Gold

Silent Assassin
Silent Assassin
After killing an enemy, your next movement command causes you to teleport instantly to your destination. Passive

15 STR

16 DEX

27 SKL

275 Gold

Blade Rush
Blade Rush
Quickly fly at your target, dealing damage to them and all foes in your path. Requires dual-wielding. 12 seconds

17 STR

18 DEX

29 SKL

300 Gold

Impending Doom
Impending Doom
Whenever you land a critical hit, your remaining cooldowns are shortened by 1 second. Passive

20 STR

19 DEX

31 SKL

325 Gold

Assassinate
Assassinate
Teleport behind your target and deliver a fatal wound - deals higher damage the lower the victim's current health. Requires a melee weapon. 12 seconds

23 STR

21 DEX

34 SKL

350 Gold

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